Commerce
 
 
Commerce. The 52-card pack is used, and the dealer gives each player three cards, one at a time, in each round of dealing turning up one card in the center of the table to make a three-card widow. The dealer may exchange his hand for the widow; whether or not he does so, each player in turn may then exchange one card for a widow card until someone knocks. When any player knocks, play ends and there is a showdown in which the hands rank: three-of-a-kind, pair, and point (as Ambigu). [In later developments of the game, the highest hands were: three-of-a-kind, then a three-card straight flush, then a three-card flush, then a pair, and finally point.

Poch or Pochen was a gambling game for three to six players. Equal antes are first distributed to compartments of a layout lapelled: ace, king, queen, jack, ten, marriage, sequence, poch. Five cards are dealt to each player, the next card is turned for trump, and the holders of the trump ace, king, etc., collect at once from the layout. The only real competition comes with poch-the best pair, three-of-a-kind, or four of-a-kind. There is a betting interval, as ' m poker.

To open or stay, a player has to have at least a pair. After due betting, raising, etc., there is a showdown of all hands still in, and the best takes the pot together with the chips on poch in the layout. (When a high trump is missing from the cards dealt, chips on that compartment of the layout stay and are increased by subsequent antes.) The hands are then played out as at whist (except that a player who cannot follow suit does not play at all to that trick) and the first to get rid of all his cards collects from each other player-one chip for every card they still have.
   
 
   

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